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Usabilty and video games – a tradeoff
Lately, I have put much thought into usability in video games. Back in the days, we were used to games being not-so-user-firendly. Such as Super Mario, a platformer that doesn't […]
Lately, I have put much thought into usability in video games. Back in the days, we were used to games being not-so-user-firendly. Such as Super Mario, a platformer that doesn't […]